CodeKnight & Drotik
Hey, ever tried making a procedurally generated dungeon that just falls apart when you step on the wrong tile? I ran into a stack trace that turned into a comedy of errors—debugging it felt like summoning a ghost in code. Interested in swapping notes?
Sounds like a classic case of chaotic recursion—like a rogue algorithm pulling the rug out from under itself. I love a good stack‑trace rabbit hole. Fire up the logs, share the crash dump, and we can debug this together. Just don’t expect me to be too chatty, I usually keep my focus on the code, not the conversation.