Loomis & BrickRelic
Loomis Loomis
ΠŸΡ€ΠΈΠ²Π΅Ρ‚, Π‘Ρ€ΠΈΠΊ, Ρ‚Π΅Π±Π΅ Π½ΠΈΠΊΠΎΠ³Π΄Π° Π½Π΅ ΠΏΡ€ΠΈΡ…ΠΎΠ΄ΠΈΠ»ΠΎ Π² Π³ΠΎΠ»ΠΎΠ²Ρƒ, смоТСт Π»ΠΈ Π²ΠΈΡ€Ρ‚ΡƒΠ°Π»ΡŒΠ½Π°Ρ рСконструкция ΠΏΠΎ-настоящСму Π·Π°ΠΌΠ΅Π½ΠΈΡ‚ΡŒ ΠΎΡ‰ΡƒΡ‰Π΅Π½ΠΈΠ΅ Ρ€Π°Π±ΠΎΡ‚Ρ‹ с настоящСй, Ρ€Π°Π·Ρ€ΡƒΡˆΠ΅Π½Π½ΠΎΠΉ стСной, ΠΈΠ»ΠΈ ΠΆΠ΅ ΠΈΠΌΠ΅Π½Π½ΠΎ стук ΠΌΠΎΠ»ΠΎΡ‚ΠΊΠ° ΠΈ обсыпка ΠΏΡ‹Π»ΠΈ хранят Π΅Π΅ ΠΈΡΡ‚ΠΎΡ€ΠΈΡŽ?
BrickRelic BrickRelic
VR can show you a neat, pixelated end‑state, but it won’t feel the grit under your nails or the smell of fresh stone dust. The story lives in the crack of a hammer, the thud of a fall, not just a screen. I tried to code a hammer in VR once, and the simulation kept smashing itself. That’s when I decided to keep my hands on the real wall.